Sašo Bogdanov

Contact: saso.bogdanov@gmail.com

Page updated: September 2025

Unity developer, advanced C#, Multiplatform deployment (Windows, Android, iOS, WebGL, AR/VR/XR devices), Unreal engine, C++, beginner OpenGL and Python

VERY SMALL TETRIS (PERSONAL - 2025)

Download game on itch.io.
Inspired by youtuber that made snake game so small that it fits on QR code, which limits filesize to around 2.88 KB.
So I made very small Windows native game with Windows API and GDI, in C++.

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ARGO (ARTREBEL9 - FROM 2022)

Read more on the project webpage.
“Argo” is cloud based enterprise platform for streamlining infrastructure and manufacturing operations. It’s a multiplatform app - Web, MR (headsets), AR (iOS). It implements a lot of features like video call assist (with synchronised AR model manipulation), AR navigation, documents (video, image, pdfs), QR reader, project/scenes/instances editor, sensor data synchronisation etc.

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OPENGL GAME (PERSONAL - 2024)

2D game engine from scratch in C++ and OpenGL, using glfw, glad, glm, stb.

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PERSONAL PROTOTYPES (2022 - 2023)

“Minesweeper” - puzzle (Unity ML agents)

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“Citybuilder” - Procedural mesh generation, vegetation placement, grid system...

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PERSONAL PROTOTYPES (2021 - 2022)

“Dart prankster” (Freelance project) - mobile hypercasual game.

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“Space Shooter” - game made in 3 days.

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ARTREBEL9 MOBILE AR APPS (2022)

“Secrets of Dolenjska” - mobile AR digital tourist guide app, with interactive map of the region and educational/entertainment experience content.

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“Virtual guide GLST” - mobile AR app for Gallery of Fine Arts in Trebnje.

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SWN (PERSONAL - 2021)

Vertical slice of a complex strategy/city-builder game for PC. Players can place buildings with different functionality. All workers are driven by AI to perform different tasks. Game implements various patterns and workflows. Devlog is posted on twitter.

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POLI PETKE (ARTREBEL9 - 2020)

VR basketball game for Perutnina Ptuj campaign. Game for Windows platform and HTC Vive controllers. It has physics, scoreboard, aim helper functionality and server backend.

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ARTREBEL9 as developer (2018)

Made a transition in ArtRebel9 from artist to full time Unity developer.

EXPANO (ARTREBEL9 - 2018)

180 degree 3D animation for Expano park in Murska Sobota, all rendered in Unity. I was making my transition from artist to developer.

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ARTREBEL9 as artist (2010 - 2018)

Started to work in ArtRebel9 as video post-production compositor, motion graphics, 2D/3D animation, and visual effects artist mostly for TV commercials and feature films.

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FREELANCER (2004 - 2017)

Worked on couple of projects as freelancer in my free time. Made some advertising videos, short films, music video, concept art, logo design, 3D animations etc.

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STUDIO RITEM (2008 - 2010)

Worked in Studio Ritem as CG artist doing video post-production, visual effects, compositing, motion graphics, 2D and 3D animation.

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START OF MY CAREER (2004)

Started to learn 3D modeling, animation, lighting and rendering.

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BORN (1984)

In Slovenia